Unity Assets Explorer overview
The Unity Assets Explorer program works with many file extensions by default. Some of them are configuration files, project data, logs or other output data generated by Unity Assets Explorer. Below you will find information about the software and specific files supported by Unity Assets Explorer.
Unity Assets Explorer
Unity Assets Explorer details
Publisher | N/A |
---|---|
Operating system | Windows |
Additional information | Go to website |
All file extensions in the list below are supported by Unity Assets Explorer, but they can contain completely different data types. Click on an extension to learn more about it. The Unity Assets Explorer program can use different file formats for various purposes: e.g. to load configuration settings, to load Unity Assets Explorer input data, or to generate output data after the program is finished.
Also remember that with Unity Assets Explorer you can try to convert the file with a specific extension, to others, also supported by Unity Assets Explorer. Just load the file with Unity Assets Explorer and choose "Save As", choose a new format and save the file. Remember, however, that if you are an inexperienced user and you perform the operation incorrectly, it may not be possible to reopen the file.