Shader Maker overview
The Shader Maker program works with many file extensions by default. Some of them are configuration files, project data, logs or other output data generated by Shader Maker. Below you will find information about the software and specific files supported by Shader Maker.
Shader Maker
Shader Maker details
Publisher | AG CGVR Uni-Bremen |
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Operating system | Cross-platform |
Additional information | Go to website |
All file extensions in the list below are supported by Shader Maker, but they can contain completely different data types. Click on an extension to learn more about it. The Shader Maker program can use different file formats for various purposes: e.g. to load configuration settings, to load Shader Maker input data, or to generate output data after the program is finished.
Also remember that with Shader Maker you can try to convert the file with a specific extension, to others, also supported by Shader Maker. Just load the file with Shader Maker and choose "Save As", choose a new format and save the file. Remember, however, that if you are an inexperienced user and you perform the operation incorrectly, it may not be possible to reopen the file.