OpenGL SDK overview

The OpenGL SDK program works with many file extensions by default. Some of them are configuration files, project data, logs or other output data generated by OpenGL SDK. Below you will find information about the software and specific files supported by OpenGL SDK.

OpenGL SDK
OpenGL SDK
Supported files: 3

OpenGL SDK details

Publisher N/A
Operating system N/A
Additional information Go to website

All file extensions in the list below are supported by OpenGL SDK, but they can contain completely different data types. Click on an extension to learn more about it. The OpenGL SDK program can use different file formats for various purposes: e.g. to load configuration settings, to load OpenGL SDK input data, or to generate output data after the program is finished.

Also remember that with OpenGL SDK you can try to convert the file with a specific extension, to others, also supported by OpenGL SDK. Just load the file with OpenGL SDK and choose "Save As", choose a new format and save the file. Remember, however, that if you are an inexperienced user and you perform the operation incorrectly, it may not be possible to reopen the file.

File extensions that work with OpenGL SDK

Where to get OpenGL SDK?

To safely download OpenGL SDK it is best to use the software publisher's website. Go up to the details of the OpenGL SDK program, there you will find a link to the publisher's website.